[A] [PACKAGES (misc-games)] doctor.el's #'// conflicts with SXEmacs built-in

Steve Youngs steve at sxemacs.org
Mon Oct 19 07:55:13 EDT 2009


* Stephen J Turnbull <stephen at xemacs.org> writes:

  > Norbert Koch writes:
  >> > Norbert, would you mind committing this for me please.

  > I'm not a big fan of this patch; it makes the doctor program a lot
  > less readable, which is kind of a bad thing, since it's basically a
  > demo.

I see what you're getting at, but would certainly argue that `//' is
even less readable (at least it's not descriptive)

  > I don't mind changing the function name, but how about changing it to
  > something similarly "C may be anal-retentive about identifiers, but in
  > Lisp anything goes" like "(defun ! () ...)"?  Or "(defun ¡ () ...)"
  > (that's a start bang in Español :-).

I'm cool with whatever here.  But perhaps something like...

(defun doctor-arg (x)
  "Return X unaltered."
  x)

...would be better?



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|       SXEmacs - The only _______ you'll ever need.       |
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