[A] [PACKAGES (misc-games)] doctor.el's #'// conflicts with SXEmacs built-in
Steve Youngs
steve at sxemacs.org
Mon Oct 19 07:55:13 EDT 2009
* Stephen J Turnbull <stephen at xemacs.org> writes:
> Norbert Koch writes:
>> > Norbert, would you mind committing this for me please.
> I'm not a big fan of this patch; it makes the doctor program a lot
> less readable, which is kind of a bad thing, since it's basically a
> demo.
I see what you're getting at, but would certainly argue that `//' is
even less readable (at least it's not descriptive)
> I don't mind changing the function name, but how about changing it to
> something similarly "C may be anal-retentive about identifiers, but in
> Lisp anything goes" like "(defun ! () ...)"? Or "(defun ¡ () ...)"
> (that's a start bang in Español :-).
I'm cool with whatever here. But perhaps something like...
(defun doctor-arg (x)
"Return X unaltered."
x)
...would be better?
--
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| SXEmacs - The only _______ you'll ever need. |
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